Awesome entry! I dig the overall mechanics and the enemy AI, it's challenging while still easily communicated. If you were going to do a post-compo version, I think more variety in enemy attack patterns would be improvement #1.
One problem - the music won't play for me, but the sfx are good!
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Awesome entry! I dig the overall mechanics and the enemy AI, it's challenging while still easily communicated. If you were going to do a post-compo version, I think more variety in enemy attack patterns would be improvement #1.
One problem - the music won't play for me, but the sfx are good!